If you'd like to be notified when Now What Do We Do? is released, please drop your address in the email hole below 👇. If you'd like to keep up with development, come on by the Bacon and Games YouTube channel, drop by my Discord server, or just come harass me on Bluesky @baconandgames.
The Story
The original Flash prototype, similarly titled What Do We Do Now?, was created in ~48 hours for the 2015 Global Gam Jam. It was a ton of fun to work on and received a lot of positive feedback, specifically that people wanted more! Happy to oblige, Internet. This incarnation, Now What Do We Do?, will be built in Godot and I'll be covering some of that on my YouTube channel.
The original Flash prototype, similarly titled What Do We Do Now?, was created in ~48 hours for the 2015 Global Gam Jam. It was a ton of fun to work on and received a lot of positive feedback, specifically that people wanted more! Happy to oblige, Internet. This incarnation, Now What Do We Do?, will be built in Godot and I'll be covering some of that on my YouTube channel.
This game idea sat in the deep recesses of my brain for a decade while I was at Armor Games Studios helping other indies ship their games - a period of my life I wouldn't change for anything. But now it's time to scratch that itch myself.
Platforms TBD
Release platform(s) are still very much up in the air though NWDWD will likely ship on some combination of the above.
presskit()
It's on my todo list. In the mean time please feel free to contact sean@baconandgames.com with inquiries, hilarious stories or SPAM... please, lots and lots of SPAM.
It's on my todo list. In the mean time please feel free to contact sean@baconandgames.com with inquiries, hilarious stories or SPAM... please, lots and lots of SPAM.